- automatic safety (garbage collection or other method)
- does not use a web engine
- high efficiency
- good for desktop applications
- forward looking features
Saturday, September 19, 2026
Modern FLOSS Application Languages
Sunday, March 29, 2026
Rolling Releases Good Not Great
Concerning Linux distros that use rolling releases.
I don't know if the rolling model completely does what it is supposed to over 2 or more years to make them far superior than something like Linux Mint, or an LTS release. Aren't they just distros that get frequent updates, rather than solving the major upgrade problem for regular users?
Friday, December 12, 2025
Nim vs Swift
All Posts Tagged: FLOSS Infrastructure
This is specifically about the last post here. I forgot to talk about Nim.
I think Nim is more directly comparable to Swift, than they are to Zig, such that it would be treated much more like a highly performant applications language like C++ is treated.
It's not like Nim clearly falls out of bounds of being a systems language, but I do not think that Nim has a clear enough focus on systems programming to be like C, Rust, and Zig.
So, the reason to bring this up is to ask the question of whether Nim or Swift could be a premier Linux applications language to dethrone C++ . . . in a tentatively serious hypothetical.
Thursday, December 11, 2025
Swift and Zig
- Swift and Zig are a really good fit for Linux contexts.
- They are good with each other in terms of feature coverage.
- Swift should get good interoperability from Zig, maybe Rust too
- It should also be worked on in a serious and dependable way, by a group other than Zig and/or Swift - a group who is interested in piecing all these things together, that also intends to sustain their work for a while.
- Part of this effort is to make Swift seriously interoperable with Zig on Linux, as well as make Swift very interoperable with a serious native Linux GUI tool like Qt or GTK, or maybe Iced if that pairing is not too strange of an abstraction or too far away from native performance and code translation.
Tuesday, November 11, 2025
Command Wiki: Backend Development
All Posts Tagged: Command Wiki
The elephant in the room is the plan for backend development.
This is a strange question in the real world, because I don't know how invested I am personally going to be in this project. I tend to write the ideal situation, but in reality could actually fall back quite a bit, to the closest thing I can do at a given time.
Of course falling back to different technologies is terrible, because it does not create an application that could serve as a foundation towards the more ideal one.
Sunday, November 9, 2025
Command Wiki: Personal Development Intentions
All Posts Tagged: Command Wiki
Command Wiki: High Level Structure
All Posts Tagged: Command Wiki
- GUI UX tools
- Text-based syntax coding and markup UX
- Abstract models / logic models / relationship models
The concept of this high level structure is to provide basic means to creating more emergent complexity from it. It's about using these tools to provide the maximum amount of practical usability within the confines of non-professional level coding. These tools include GUI tools, markup syntax, coding syntax, and pre-configured models of abstract data representations.
Friday, October 31, 2025
Command Wiki: Daily Driving and Plugins
All Posts Tagged: Command Wiki
Sunday, October 26, 2025
Terminal Command and Scripting Wiki
3 stages of learning are:
- mimicking and memorization
- static perceived understanding and memorization with awkward dynamism
- working dynamic understanding with owned knowledge and context.
(1. Child 2. Teenager 3. Adult)
This description of learning stages are major in the process of going from child to adult, but they are still very descriptive of adult learning, especially when learning very new or alien skillsets.
Almost zero software applications are built to transition users between these phases of learning.
Sunday, June 8, 2025
No Names for Native Linux GUI
All Posts Tagged: FLOSS Infrastructure
There has probably never been such a thing as what I am talking about: You know, a "complete" native GUI stack for Linux, and then it's possible that a complete GUI stack could encompass more for native Linux than one would for web or Windows ever had.
I suppose the primary thought of this post can be summed up with a question. Once an idea of what the heck a native GUI stack constitutes, then: Are there really existent, let alone great, native Linux GUI stacks even right now in 2025?