2025-01-18: One day's momentary thought. Not sure why this was worth posting.
Digital Public Domain Library
- Repository with ebook versions of old and free literature
- Public Domain Photo Library
- Any other free/open media worth providing
P2P Manager
Gnome Sharing is on the roadmap.- by-the-moment web server / sandboxed browser
- by-the-moment P2P social network app
- by-the-moment personal wiki
Wiki Processor
The convenience of a word processor, but for web style writing- Abandon paper-based features (of a word processor)
- paper layout
- paper margins
- page breaks
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- Add interactive features
- expand/collapse on lists and headings
- expand/collapse sections
- popups
- breadcrumbs
- multi-page options
- linking options
- navigation options
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- Add other features
- indentation on lists and headings
- indentation on expandable sections
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- Table features
- sorting
- data interfaces for analytics
- multi-column sorting
- db and query options
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Usage Scenarios
LibreOffice Integration?
- not sure, but seems logical somehow
- possible as a LibreOffice project?
- loose OneNote equivalent?
3D Game Built for Integrated Graphics Chips
I. Game Engine
II. Game Builder
- The concept is an experience comparable in difficulty to light modding, but one that allows a user to slowly integrate into an experience of full modding, and then 'migrating' a game over to an entirely different game.
- 'migrating' games is a concept that can only exist with open source games, so this is leveraging open source for creative users
- note: users naturally want to do this
- note: some type of tight versioning and compatibility structure SHOULD be built into the sandbox nature of the game builder.
- ie: skin resolution changes triggers a different version. (so template versions with higher resolutions are already layed out perhaps)
III. A Game Made with Game Builder
- KISS (keep it simple sweety)
- linear-to-no plots
- game art facilitates clear, concise gameplay but cuts fat
- straight forward gameplay
- medium learning curve
- hardcore gamers buy dedicated chips for Steam
- Mass appeal
- works out of the box
- works on standard computers
- builds affinity for Gnome and Linux
- clean art
- hardcore gamers buy dedicated chips for Steam
- fun, fun, and fun . . . and fun
- Common simple engine and solid component base.
- Like modestly updated Doom engine used for plane games and shooter games
- Solid base games with user expandability
- simple P2P multiplayer functionality (max ~12 players)
- common map creator
- common level creator
- common skin editor
Game Example 1: War Drone Mech Game (see MechWarrior 4)
- Note: the problem of MechWarrior 2, 3, and 4 is that the controls are still a bit too loose to feel right in 'normal' game play.
- weapon combo options in game
- flight hardware options
- wings
- jets
- drone props
- ground-hover runner boards
- build options and concerns
- weight distribution
- power sources
- weapons
- flight
- optional legs
- landing gear legs
- chassis options
- heavy
- medium
- light
- hollow (for flight)
- weapon management concerns
- heat problems (or some type of time sensitive bottlenecking limit)
- time sensitive weapon charging concerns
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